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Blinker (xp2_7)

#C [[ GRID THUMBLAUNCH THUMBSIZE 2 THEME Catagolue ]]
x = 1, y = 1, rule = B3/S23
b!
This pattern is a oscillator.
This pattern is periodic with period 2.
This pattern runs in standard life (b3s23).
The population is constantly 3.
This evolutionary sequence works in multiple rules, from b3is2i through to b2-a345678s01c2345678.

Pattern RLE

Code: Select all

Glider synthesis

Code: Select all
#C [[ GRID MAXGRIDSIZE 14 THEME Catagolue ]]
#CSYNTH xp2_7 costs 2 gliders (true).
#CLL state-numbering golly
x = 8, y = 5, rule = B3/S23
2bo$obo$b2o3bo$5bo$5b3o!

Sample occurrences

There are no sample soups stored in the Catagolue.

Comments (13)

Displaying comments 1 to 13.

On 2021-06-21 at 21:33:18 UTC, lucasdelapaz26@wrsdk12.net wrote:

I hate how the Registration for forums won't let you use the same account twice

On 2021-04-28 at 06:44:02 UTC, Ignacy.Jackl wrote:

It's C1 but run on graphics card, it's superfast, but only considers 'interesting' soups with uncommon oscillators/spaceships/metuselahs, so the census is biased and it's separate from C1 because of this.

On 2019-03-26 at 08:17:31 UTC, Someone wrote:

What does G1 symmetry?

Is it an alternative to C1?

On 2019-02-20 at 15:57:01 UTC, Someone wrote:

We have passed 100 trillion blinkers, congrats everyone!

On 2018-12-01 at 16:59:35 UTC, Someone wrote:

Apgsearch is smart. I tried to upload "xp2__7" (with two underscores) and it got treated as one...

On 2017-12-02 at 23:08:06 UTC, Someone wrote:

3P2.1

On 2017-09-13 at 23:40:53 UTC, sul0002@wembleyps.vic.edu.au wrote:

55b2o$32b2o21b2o20b2o$33bo19b2o23bo$30bo22b2o20bo$30b2o43b2o$51b4o$30b4o16bo4bo17b4o$30bo2bo16b2o2b2o7b2o8bo2bo$64bo$61bo$61b2o52bobo$110bo4bo2bo$61b4o46b2o5b2o$60bo4bo40b2o8bo3b2o4b2o$49b2o9b2o2b2o40b2o10b2o6b2o$49bo65bo2bo$2b2o46bobo62bobo$3bobo84bobo$o5bo45bobo30bo4bo2bo$2o3bo49bo30b2o5b2o$54b2o25b2o8bo3b2o4b2o$bobo52b2o23b2o10b2o6b2o$2bo24b2o27bobo31bo2bo$26b4o27b2o31bobo$25bo4bo$24b2o4b2o$24b2o4b2o$25bo4bo$26b4o$27b2o4$9b2o4b2o49bo6bo$9bobo2bobo48bobo4bobo$11b4o51bobo2bobo$11bo2bo53b4o$12b2o54bo2bo$69b2o$111b2o$112bo$109bobo2$44b2o61bobo$43bo2bo26bobo31b2o$43bobobo24bo59b2o4b2o$44bob3o24bo2bo55bobo2bobo$46bo26bobobo56bo2bo$46b2o26bo2bo54bobo2bobo$46b2o27b2o55b2o4b2o3$30b2ob2o$29b2o3b2o27b2o$30b2ob2o29bo$28bobo3bobo24bo$29bo5bo25b2o$88b2o3b2o$61b4o22bo2bobo2bo$60bo4bo21bob2ob2obo$61b3obo20b2o2bobo2b2o15b2o$51bo11bob2o21b2o3b2o17b2o$50b3o33b2o2bobo2b2o15b2o$49bob3o33bob2ob2obo16bo$48bo3bo34bo2bobo2bo15bobo$47bo3bo36b2o3b2o17bobob3o$22b2o22b3obo62bob4o$21bo2bo22b3o64bo$21bob2o23bo$20b2obob2o$24b2obo125b2o$27bo124bobo$24b3o125bo$24bo41b2o81b2obo$66bo82b2ob2o$67bobo77b2o$147b2o$69bobo$72bo15b2o22b2o5b2o$71b2o15bo24b2o3b2o$89bobo18bo2bobobobo2bo$92bo17b3ob2ob2ob3o$91b2o18bobobobobobo$112b3o3b3o2$112b3o3b3o$29bo2bob2obo2bo70bobobobobobo$29b4ob2ob4o69b3ob2ob2ob3o$29bo2bob2obo2bo69bo2bobobobo2bo$113b2o3b2o$112b2o5b2o2$69b3o4$84b2o$84b2o$86b2o$86b2o7bo$76bo16b2o$76b2o17b2o$76b2o16bo$77bo! Tons of oscillators.

On 2017-03-03 at 16:55:34 UTC, Someone wrote:

28.68500672% of all objects are blinkers.

On 2017-02-17 at 16:31:47 UTC, paulrw63@live.com wrote:

LIFE does not really lend itself to naturally occurring oscillators. The Blinker is verminously common, with toads and beacons lagging far behind. The other oscillators occur naturally either extremely rarely -or not at all.

I have charted almost 500 different oscillators, not counting extensions & elaborations, which raise the number to - infinite ! Blinkers, as noted in the above comments, reign.

On 2015-04-24 at 10:02:00 UTC, Billabobcraft wrote:

"This pattern is a oscillator"

On 2015-03-18 at 21:12:21 UTC, EricABQ wrote:

In B3/S2, frequency drops off even more rapidly. So far, I have found only 11 objects naturally in this rule, and almost 90% of them are blinkers.

On 2015-03-02 at 06:18:34 UTC, jaco2785@kettering.edu wrote:

Of course, in Life, it's the same but more: Almost 99% of oscillators are blinkers. But, then, Life has so many fabulous still lifes that blinkers don't utterly dominate.

On 2015-03-02 at 06:06:27 UTC, jaco2785@kettering.edu wrote:

Oscillator frequency drops off pretty rapidly in B34/S26. Over 92% of oscillators seem to be the blinker, and if you include beehives and the c/8 ship, 88% of objects in the entire rule are this one.

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